local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 10110
L0_1 = {}
L1_1 = 1011001
L2_1 = 1011002
L3_1 = 1011003
L4_1 = 1011004
L5_1 = 1011005
L6_1 = 1011006
L7_1 = 1011007
L8_1 = 1011008
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L1_1.npcs = L2_1
L0_1["1011001"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1605"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1605
L3_1.pos = "Q1011007Ellin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011006"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1605"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1605
L3_1.pos = "Q1011007Ellin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011007"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1605"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1605
L3_1.pos = "Q1011007Ellin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011008"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1605"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1605
L3_1.pos = "Q1011007Ellin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011009"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 160101
L3_1.pos = "Q1011001NuoLa"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Wendy"
L4_1.script = "Actor/Quest/Q301/Wendy301"
L4_1.id = 1001
L4_1.pos = "Q1011001Wendy"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1011001"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70360076
L3_1.pos = "Q1011002Floatty"
L3_1.alias = "Q1011002Floatty"
L3_1.scene_id = 3
L3_1.room_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011002Wendy"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011002"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011003Wendy"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011003"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Gaia"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 1004
L3_1.pos = "Q1011004Keaya"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Diluc"
L4_1.script = "Actor/Quest/Q376/Diluc"
L4_1.id = 1009
L4_1.pos = "Q1011004Diluc"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc159301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 159301
L5_1.pos = "Q1011004Xirui"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc157701"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 157701
L6_1.pos = "Q1011004Palade"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.id = 1001
L7_1.pos = "Q1011004Wendy"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1011004"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1605"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1605
L3_1.pos = "Q1011007Ellin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Wendy"
L4_1.script = "Actor/Quest/Q301/Wendy301"
L4_1.id = 1001
L4_1.pos = "Q1011007Wendy"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1011005"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011007Wendy"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011008"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011007Wendy"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011009"] = L1_1
